Monotouch – Tips and Tricks (Part 3)

Filed under: .Net,General,Mono,Monotouch — David Roth @ 30. August 2011 12:09 | Comments (1)
eventguide
+

Part 3

This part 3 of my monotouch tips and tricks series blog post covers the following topics:

  • Increase user experience by using UI-Toasts for action-feedback
  • Making UIWebViews transparent
  • Buttons with image scaling

To view my previous monotouch posts follow these links:

- Monotouch – Tips and Tricks (Part 2)
- Monotouch – Tips and Tricks (Part 1)

Read more …

Tags: , ,

Monotouch – Tips and Tricks (Part 2)

Filed under: .Net,General,Mono,Monotouch,iOS Development — David Roth @ 14. July 2011 14:59 | Comments (2)
eventguide
+

Part 2

This is the second part of my “Monotouch – Tips and Tricks” series. I will write about the following topics:

  • How to create reminders using NSNotifications + use of my UIAlertHelper class.
  • How to simulate reminders/alerts using NSNotifications when the application has already been killed. (handling it in the FinishedLaunching method)

A cool feature of the Fusonic EventGuide application is the ability to star your favourite events/gigs. All starred gigs are not only available on your personal running-order, you will also get a notification shortly before the event starts so that you don’t miss your favourite bands. So I needed a solution to show notifications some minutes before the gig starts and to allow the user to jump directly to the event info page (alert action buttons).

Read more …

Tags: , , ,

Monotouch – Tips and Tricks (Part 1)

Filed under: .Net,Mono,Monotouch,iOS Development — David Roth @ 6. July 2011 09:44 | Comments (1)
eventguide
+

I recently had the joy of writing the IPhone-implementation of our amazing Fusonic EventGuide Product.
Because of my C# .NET/Mono experience and love it was obvious to reuse skills and libraries and so we bought a licence of MonoTouch. This was after the lay-off of the monotouch team, but luckily mtouch 4.0 is very mature and from my point of view it is definitely worth investing this money even though you will have to buy the Xamarin IOS version sooner or later.

Although programming against the Monotouch APIs using monodevelop was a real joy and really straight forward, you will come over some problems or nasty bugs from time to time. The goal of my blog series is to summarize my experiences in the last two weeks, show you up some common pitfalls and tell you some tips + tricks and useful libraries I used for our product.

Read more …

Tags: , , ,